Core capabilities
- Player status widgets
- Vehicle information
- Configurable visibility rules
- Theme variables
- Bridge ready player data
- Responsive UI
A configurable player HUD intended to present server state consistently without tying the interface to one RP framework.
The resource page is public for architecture and integration context. Purchase will open when the product is ready.
Player and vehicle status UI with configurable widgets and bridge ready data.
Framework-specific access stays at the integration edge so product behavior can remain consistent across server stacks.
Reads player data through the Notwen bridge layer for ESX, QBCore, Qbox or custom frameworks.
UI updates are intended to be event/state driven where possible, avoiding unnecessary redraw work.
Servers that want one visual HUD layer while keeping framework/player data sources replaceable.
Purchase and delivery will be enabled when the resource is ready. Documentation covers dependencies, installation, configuration, APIs and troubleshooting.