notwen_services · Dependencies
Dependencies
Required, compatible and optional integration boundaries for Notwen Services.
External services can fail. Public contracts should define timeouts, fallbacks and failure behaviour instead of assuming availability.
Required
Only dependencies that are essential for the script to start and persist its own state.
Framework compatibility
Compatibility belongs behind adapters so gameplay code is not tightly coupled to one framework.
Optional integrations
Optional resources should extend behaviour when present without becoming hidden hard requirements.